
#Warcraft 3 nirvana mod#
Warcraft 3 Nirvana Mod For Warcraft Warcraft 3 Nirvana Mods Current Progress Warcraft 3 Nirvana Mods Current Progress.He’s left behind an impressive legacy that is felt with every midas purchase and jungle stack, and his presence in the scene will be missed.

Ultimately, that same need to improve and grow has led him away from Dota 2. His work ethic and drive to improve made him one of the best. If you met him at an event, he was honest and approachable. If you tuned into his stream, you could expect to see bots and a midas on almost any hero he played (probably Zeus). In a scene where players are untouchable, and “Win a TI before you talk” is the attitude towards criticism, he provided fresh unbiased casting that was priceless. Ben would explain the step by step reasoning, focusing on what vision and information was available and why certain decisions were made.

He has never been afraid to point out a player’s mistake, but it wasn’t blind criticism. Similar to his innovations in WC3 DotA, Merlini’s casting and content has centred around efficiency and vision. As the scene grew and time passed, more ex-pros have joined the ranks, but none have matched his style.
#Warcraft 3 nirvana professional#
When he initially re-joined the scene, he was one of the only professional players in the analytical casting role. His intelligence and motivation led him to constantly innovate, pushing the scene forward and constantly introducing new ideas. His jungle Beastmaster at DreamHack surprised T_T and guaranteed MYM their victory. Jungle stacking and warding ensured that his teams had access to more gold and knowledge than the enemy, and he used that to win important games. I used to play as a competitive Warcraft Ladder player, so I’ve always been interested in the Warcraft mechanics (like armour and damage types, etc).”Įfficiency and vision were mechanics he abused to sit at the top of the leaderboards. “When bottle was invented as an item, my imagination took off and I tried jungling every hero possible: Abaddon, Kroebelus… You name it, I’ve tried it. Ben has stated that his love of mechanics drove him to innovate new ways for the game to be played. He played in an era of unlimited wards and no assist gold where denies took away 100% of the experience. Ben was the “try hard” who would jump into a lobby to test mechanics. Gold was harder to come by, regen was barely used, and warding was considered a waste of time and money. “He was a superstar and a phenom and was Arteezy before Arteezy was Arteezy.” ~ SindicateDotaĪccording to accounts of Merlini in the early days of DotA, he was one of the best. His teammates became legends, and he had a hand in shaping their careers and playstyles.

His Nirvana.Int roster had three eventual TI champions from three different teams. On top of that, I was 21-22 without a stable job, and I felt that my affinity (some may read addiction) for gaming along with my lack of motivation kept me from finding one.”Īlthough Merlini chose to step back from playing competitively, he had a huge role in developing the playstyles and mechanics of DotA. The prizes were meager, sponsorships were flaky, and it lacked that extra ‘oomph’ to take it to the next level. “When I retired from DotA 1, I knew I wasn’t coming back. In a 2012 interview with Jack “ KBBQ” Chen, Merlini explained his decision not to pursue a WC3 DotA career. There was little prize money, minimal sponsorship, and no guarantee of stability.
#Warcraft 3 nirvana free#
Anyone who has seen Free to Play knows the struggles that early pros faced. Professional Warcraft 3 DotA was a different world from what we know now. He won Farm4Fame with the team, but was chose not to continue playing professionally. He eventually found his way onto Nirvana.Int, a powerhouse stack with Fear, Puppey, Kuroky, and Demon. Afterwards, he briefly played on Evil Geniuses with Fear before internal conflicts led to a disband. He parted ways from the drama free roster as friends.

The mostly Danish squad went with a new sponsor that wasn’t willing to pay to send an American (Merlini) to events. He played with MYM until 2009 when the organization went bankrupt. His jungling mechanics at DreamHack Summer in 2007 helped secure his team first place over T_T in the finals. Merlini first saw success as a professional player with MYM in December of 2006 with Maelk, Mania, Levent and Hanni. He decided to be a wizard, choosing the iconic Merlin of King Arthur’s court as his inspiration. Random name generators didn’t give him anything appealing. According to Ben at The International 7, his nickname originated from his Everquest days.
